Tag archives: Qt

Leaving a Legend: Saying Goodbye to Windows 7


With none of our active developers using Windows 7 as their primary OS, the userbase dwindling, and Windows 7 starting to meaningfully fall behind newer versions of Windows, it's going to become more and more likely that features are accidentally broken in Windows 7. Eventually, the differences between Windows 7 and newer versions of Windows may increase to the point where we drop support for the aged OS. We don't plan on purposefully breaking support, but, its days are numbered.

Windows 7 had a …

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Dolphin Progress Report: June and July 2021

Emulation is often seen as this suspect gray area of gaming that is tolerated but always on the edge. There's a lot of negativity and questions around the merit and purpose of emulation. In contrast to that narrative, the overwhelmingly positive reaction to some of the features added the last few months, including heartfelt reactions from users, make all of the challenges and struggles so much easier.

As we drift further from the heyday of the GameCube and Wii, we've been seeing a greater impact not only on the past generations …

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Dolphin Progress Report: May and June 2020

We've got a lot to get through the past two months. Headlining it all is that we're happy to announce support for a new compressed disc format developed specifically for Dolphin: RVZ. This lossless format allows for near top of the line game compression without compromising the integrity of ISOs, while also maintaining performance and stability. But what good is compression if emulation isn't up to snuff? The past two months have been chock-full of emulation and usability fixes for both Android and Desktop Dolphin! There's a little bit of everything, …

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Dolphin Progress Report: April 2020

It feels like it's been some time since we've had actually had a monthly Progress Report. This is because there haven't been as many major changes landing, making it harder to fill out a substantial article. That isn't to say that things have slowed down, these smaller changes increase the quality of life for users and add up, especially when jumping from older builds to the latest. However, these changes are a lot harder to show and feature in a Progress Report compared to things that actually affect the core emulation …

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Dolphin Progress Report: February and March 2020

We understand that the past few months have been trying for many of us across the world. Something like this can make what you do feel so very small in the grand scheme of things. Everyone has their ways of coping with isolation, using the internet, games, emulation, and much more as forms of entertainment to keep spirits up. To those of you relying on Dolphin Emulator, we hope that Dolphin Emulator makes your day a little brighter in these trying times.

In this Progress Report, you'll find that we've got …

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Dolphin Progress Report: December 2018 and January 2019

While there are a lot of notable changes to go through from the past two months, there's some notable news for the general Wii community. By the time this article is up, the Nintendo Wii Shop will be closed. Purchasing will be entirely disabled so all remaining Wii Points will be rendered useless, and even downloading of purchased games will be disabled at an undefined date in the future. While this may not seem like very big news for an emulator, Dolphin does actually support connecting to and buying …

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Dolphin Progress Report: June 2018

While we prefer to get these progress reports shortly after the turn of the month, sometimes things happen out of our control. June wasn't exactly a slow month, but it was backloaded with tons of changes that we weren't expecting to get merged so soon.

Sometimes delays are inevitable, but the notable changes that we were able to include thanks to extending the deadline should more than make up for the several day wait. You've been waiting long enough - …

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Dolphin Progress Report: April and May 2018

Users of Dolphin may have noticed that things look a little bit different in the GUI. That's right, mid-April DolphinQt was unleashed to the masses as the default GUI! It hasn't been without some expected headaches and growing pains, but, overall most of the features are working and the transition is going along as smoothly as we could have hoped. For those having problems, the DolphinWx.exe is still included and will be updated with all the core changes.

Considering that we spent a whole monthly article on Qt, let's get …

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The Legend of Dolphin: A Lens Between Worlds

Chapter 1: The Will of the Old Gods

Within the Kingdom of Dolphin, a legend has been passed from generation to generation. While many of the facts have long turned to myth, fragments of this tale are echoed to this day.

This tale began way back in the ancient times known as "2003" when the Old Gods sought to create a wondrous tool that would allow denizens of the PC realm to peer into that of the GameCube dimension. Behind …

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Dolphin Progress Report: January 2018

While a lot of our focus goes into the core emulation experience, we also recognize how important it is for users to be able to use the emulator. Dolphin now has several different User Interfaces (UIs) that are used across several platforms. A UI serves many purposes at the same time: from giving users access to the most important options, to relaying information to the users as they're using the program, and sometimes even communicating to developers what the program is doing at a given time.

This month, UI takes center …

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