5.0-20923 9 months, 3 weeks ago Steam Deck: Pad out feature report to 64 bytes (PR #12493 from endrift)
5.0-20921 9 months, 3 weeks ago Externals: Update fmt to 10.2.1 (PR #12490 from lioncash)
5.0-20919 9 months, 4 weeks ago HW/SI: Remove remaining global system accessors (PR #12491 from lioncash)
5.0-20916 9 months, 4 weeks ago Core/DSPHLE: Clean up global System access. (PR #12485 from AdmiralCurtiss)
5.0-20910 9 months, 4 weeks ago Core/DSPHLE: Deglobalize HLEAccelerator state in AX and AXWii UCodes. (PR #12487 from AdmiralCurtiss)
5.0-20907 9 months, 4 weeks ago Core/DSPHLE: Move AESndAccelerator instance into AESndUCode. (PR #12486 from AdmiralCurtiss)
5.0-20905 9 months, 4 weeks ago Android: Fix crash when trying to edit gate size setting (PR #12375 from JosJuice)
5.0-20903 9 months, 4 weeks ago Arm64RegCache: Use FlushMode everywhere (PR #12472 from mitaclaw)
5.0-20901 9 months, 4 weeks ago GameSettings: Don't force EFB to RAM for PokéPark Wii (PR #12477 from JosJuice)
5.0-20899 9 months, 4 weeks ago Gameini: Disable "Immediately Present XFB" for Racquet Sports (PR #12476 from PatrickFerry)
5.0-20897 10 months ago VKGfx: Don't panic for VK_SUBOPTIMAL_KHR (PR #12484 from SuperSamus)
5.0-20895 10 months ago FifoPlayer: Move instance to System. (PR #12483 from AdmiralCurtiss)
5.0-20893 10 months ago Android: Fix the targets line in build.gradle.kts (PR #12468 from JosJuice)
5.0-20890 10 months ago Core: Pass System through more of the emulation thread init process. (PR #12482 from AdmiralCurtiss)
5.0-20888 10 months ago Core/SystemTimers: Refactor to class, move to System. (PR #12481 from AdmiralCurtiss)
5.0-20886 10 months ago Core/CodeTrace: Take address from given instruction in GetInstructionAttributes(). (PR #12480 from AdmiralCurtiss)
5.0-20884 10 months ago Core/Boot: Avoid global system accessor when setting disc. (PR #12479 from AdmiralCurtiss)
5.0-20882 10 months ago VideoCommon: allow Android to take advantage of 16 pixel samplers once more (PR #12478 from iwubcode)
5.0-20880 10 months ago DSPHLE/Zelda: fix reverb volume being multiplied by current volume twice (PR #12475 from Tilka)
5.0-20878 10 months ago JitArm64: Don't fall back to interpreter on low DCBZ hack (PR #12470 from JosJuice)