5.0-5453 |
7 years, 2 months ago |
Remove trailing spaces from Android files (PR #5970 from JosJuice) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5451 |
7 years, 2 months ago |
[Android] Show the version number on the title for the Android TV UI (PR #5959 from mahdihijazi) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5449 |
7 years, 2 months ago |
JitCommon: Update the block profiler (PR #5923 from degasus) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5441 |
7 years, 2 months ago |
Core: Fix warnings (PR #6035 from leoetlino) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5439 |
7 years, 2 months ago |
Qt/GameList: Use AddAction for "Change Disc" (PR #6036 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5437 |
7 years, 2 months ago |
Qt: Fix Wii Disc options being disabled while core is running (PR #6030 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5435 |
7 years, 2 months ago |
Qt/GameList: Add "Change Disc" option (PR #6029 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5433 |
7 years, 2 months ago |
CMake: Build DolphinQt2 by default (PR #6021 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5431 |
7 years, 2 months ago |
Qt: Support versions < 5.6 (PR #6008 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5429 |
7 years, 2 months ago |
Qt/GameList: Implement "Filesystem" tab (PR #5981 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5426 |
7 years, 2 months ago |
Vulkan: Extend the NVIDIA MSAA bug to render-pass based clears (PR #6011 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5424 |
7 years, 2 months ago |
D3D: Fix shader compile error with logicop and alpha test enabled (PR #6031 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5421 |
7 years, 2 months ago |
D3DBase: Support the "allow tearing" DXGI flags. (PR #6016 from Armada651) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5419 |
7 years, 2 months ago |
Vulkan: Drop VK_NV_glsl extension support (PR #6012 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5417 |
7 years, 2 months ago |
ShaderGen: Output uint when logic op is enabled for D3D ubershaders (PR #6026 from stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5414 |
7 years, 2 months ago |
Vulkan: Use a separate queue for presenting. (PR #6025 from spxtr) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5412 |
7 years, 2 months ago |
D3D: Properly handle dual source blending (PR #6028 from iwubcode) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5410 |
7 years, 2 months ago |
Qt: Implement gamelist caching (PR #5927 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5408 |
7 years, 2 months ago |
Qt/SettingsWindow: Fix window not being detected as a dialog (PR #6022 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-5406 |
7 years, 2 months ago |
Qt/ControllersWindow: Use std::map instead of std::unordered_map (PR #6019 from spycrab) |
|
Windows x64
macOS (Intel)
Android
|