5.0-20268 1 year ago Core/State: Refactor logic for determining the relative age of existing savestates. (PR #12262 from AdmiralCurtiss)
5.0-20265 1 year ago Cheats Manager: Fix factory widget spacing (PR #12264 from Dentomologist)
5.0-20263 1 year ago PPCDebugInterface: Tweak regex in GetMemoryAddressFromInstruction to fix bugs (PR #12261 from TryTwo)
5.0-20261 1 year ago Core: Fix UI slowdown for savestate timestamp reads (PR #12256 from malleoz)
5.0-20259 1 year ago Tools: fix perf-disassemble.sh. (PR #12161 from krnlyng)
5.0-20257 1 year ago Jit_LoadStore: Minor dcbx register optimizations (PR #12250 from Sintendo)
5.0-20254 1 year ago PowerPC: Negate m_dec values in frsqrte table (PR #12249 from Sintendo)
5.0-20252 1 year ago VideoCommon: Don't swap on state load when there's no XFB. (PR #12254 from AdmiralCurtiss)
5.0-20250 1 year ago Fix shader compiles on Asahi Linux (PR #12253 from TellowKrinkle)
5.0-20247 1 year ago CheatSearch: Use std comparison function objects (PR #12248 from Dentomologist)
5.0-20245 1 year ago ControllerInterface/SDL: Remove Xbox 360 controller disabling hack. (PR #12255 from jordan-woyak)
5.0-20243 1 year ago SkylanderPortal: Make protected variables private (PR #12251 from Dentomologist)
5.0-20241 1 year ago Translation resources sync with Transifex
5.0-20240 1 year ago RetroAchievements - On Screen Images (PR #12196 from LillyJadeKatrin)
5.0-20237 1 year ago VideoCommon: Add support for icons in OSD messages. (PR #12242 from AdmiralCurtiss)
5.0-20235 1 year ago DolphinQt/AchievementProgressWidget: Use ClearLayoutRecursively() to clear layout. (PR #12239 from AdmiralCurtiss)
5.0-20233 1 year ago VideoCommon: use ToLower function in assets when parsing json (PR #12243 from iwubcode)
5.0-20231 1 year ago VideoCommon: add additional properties to ShaderAsset to support custom shader uniforms (PR #12241 from iwubcode)
5.0-20229 1 year ago RetroAchievements - Leaderboards Tab (PR #12027 from LillyJadeKatrin)
5.0-20225 1 year ago AchievementManager: Call ActivateDeactivateLeaderboards() and ActivateDeactivateRichPresence() under lock. (PR #12229 from AdmiralCurtiss)