4.0-2086 |
10 years, 3 months ago |
DolphinWX: Remove yet another clamp method (PR #594 from lioncash) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|
4.0-2084 |
10 years, 3 months ago |
DolphinWX: Remove unnecessary true within event Skip calls (PR #599 from lioncash) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|
4.0-2082 |
10 years, 3 months ago |
DolphinWX: Get rid of an unneccessary cast in CodeWindow (PR #598 from lioncash) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|
4.0-2080 |
10 years, 3 months ago |
Get rid of the UI-less Activity that launches from Android's home screen. (PR #573 from sigmabeta) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|
4.0-2078 |
10 years, 3 months ago |
Make the emulation stop asynchronous to prevent deadlocks. (PR #515 from Armada651) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|
4.0-2071 |
10 years, 3 months ago |
AVIDump: fix FFV1 encoding (PR #596 from delroth) |
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Windows x64
Mac OS X
Android
|
4.0-2069 |
10 years, 3 months ago |
FPSCounter: Change format string to match value. (PR #592 from Armada651) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|
4.0-2067 |
10 years, 3 months ago |
FPSCounter: Add "Log render time to file" feature. (PR #591 from Armada651) |
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Windows x64
Mac OS X
Android
|
4.0-2063 |
10 years, 3 months ago |
Fix code style in WII_IPC_HLE_Device_net.h/.cpp. (PR #590 from RachelBryk) |
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Windows x64
Mac OS X
Android
|
4.0-2061 |
10 years, 4 months ago |
DolphinWX: Kill off sprintf calls in CheatsWindow.cpp (PR #585 from lioncash) |
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Windows x64
Mac OS X
Android
|
4.0-2059 |
10 years, 4 months ago |
DolphinWX: Remove redundant casts in ISOProperties (PR #582 from lioncash) |
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Windows x64
Mac OS X
Android
|
4.0-2057 |
10 years, 4 months ago |
DolphinWX: Bind the drop handling function to the frame with Bind, not Connect (PR #584 from lioncash) |
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Windows x64
Mac OS X
Android
|
4.0-2055 |
10 years, 4 months ago |
DolphinWX: Remove a wx 2.9.0 and 2.8.0 version check in GameListCtrl (PR #583 from lioncash) |
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Windows x64
Mac OS X
Android
|
4.0-2053 |
10 years, 4 months ago |
D3D: Use std::strings for Compile[x]Shader and CompileAndCreate[x]Shader (PR #576 from lioncash) |
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Windows x64
Mac OS X
Android
|
4.0-2051 |
10 years, 4 months ago |
Revert "Don't add segfault handler in interpreter mode" (PR #574 from dolphin-emu) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|
4.0-2049 |
10 years, 4 months ago |
Introduce the revised coding style. (PR #410 from lioncash) |
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Windows x64
Mac OS X
Android
|
4.0-2047 |
10 years, 4 months ago |
VideoCommon: Get rid of an snprintf call in VideoConfig.cpp (PR #571 from lioncash) |
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Windows x64
Mac OS X
Android
|
4.0-2045 |
10 years, 4 months ago |
AVIDump: use new ffmpeg/libav API (PR #362 from Tilka) |
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Windows x64
Mac OS X
|
4.0-2038 |
10 years, 4 months ago |
Don't add segfault handler in interpreter mode (PR #328 from Tilka) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|
4.0-2034 |
10 years, 4 months ago |
Clean up the DSP disassembler a little. (PR #547 from lioncash) |
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Windows x64
Mac OS X
Android
Ubuntu 13.04
|