3.5-2356 |
11 years, 1 month ago |
Merge branch 'geckoos-fix' |
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3.5-2347 |
11 years, 1 month ago |
[Android] Explicitly set the defaults for the CPU settings. |
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3.5-2346 |
11 years, 1 month ago |
[Android] JP strings for the Fastmem option. |
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3.5-2345 |
11 years, 1 month ago |
[Android] Add a fastmem option to the cpu options, default disabled. |
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Windows x64
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3.5-2344 |
11 years, 1 month ago |
[ARM] Disable loadstorepaired instructions when fastmem is disabled. |
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Windows x64
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3.5-2343 |
11 years, 1 month ago |
Improve the ArraySize function a bit now that c++11 isn't forbidden there. Error messages should be friendlier now. |
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Windows x64
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3.5-2342 |
11 years, 1 month ago |
Make Bochs_disasm not depend on Common. |
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3.5-2340 |
11 years, 1 month ago |
[ARM] Removes extraneous fpr.Flush |
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Windows x64
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3.5-2339 |
11 years, 1 month ago |
[ARM] Fixes ps_madd implementation. |
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Windows x64
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3.5-2338 |
11 years, 1 month ago |
[ARM] Fixes the ps_merge00 and ps_merge10 implementations. They both had the potential to overwrite the source registers in the moves. |
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Windows x64
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3.5-2337 |
11 years, 1 month ago |
[ARM] Fixes orcx implementation. |
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Windows x64
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3.5-2336 |
11 years, 1 month ago |
[ARM] Disables loadstores with update because they are broken. |
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Windows x64
Windows x86
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3.5-2335 |
11 years, 1 month ago |
[ARM] lfsx implementation. |
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3.5-2334 |
11 years, 1 month ago |
[ARM] Disable lmw when fastmem is disabled. |
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Windows x64
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3.5-2333 |
11 years, 1 month ago |
Fix building with polarssl from the externals. |
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Windows x64
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Android
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3.5-2332 |
11 years, 1 month ago |
Use the POLARSSL_LIBRARY variable to set the link library. This fixes a possible linkage issue when multiple versions of the library are around. |
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Windows x64
Windows x86
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3.5-2331 |
11 years, 1 month ago |
Replace the one use of CompileTimeAssert with static_assert (already used elsewhere). |
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Windows x64
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3.5-2330 |
11 years, 1 month ago |
Merge branch '6584' |
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3.5-2323 |
11 years, 1 month ago |
Fix "modifier" button functionality et al. |
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3.5-2322 |
11 years, 1 month ago |
VideoCommon: use memcmp to compare shader uid |
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Windows x64
Windows x86
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Android
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