5.0-17813 |
1 year, 12 months ago |
Android: Use FrameLayout as root for notouch emulation layout (PR #11251 from t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17811 |
2 years ago |
Boot: Load DOL/ELF after memory setup (PR #11249 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17809 |
2 years ago |
NetPlay: Split SyncSaveData() into two parts. (PR #11233 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17807 |
2 years ago |
MemoryViewWidget refactor memory table (PR #11111 from TryTwo) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17805 |
2 years ago |
Debugger: Implement base code tracing logic. and feature to auto-step through code. (PR #10771 from TryTwo) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17803 |
2 years ago |
VideoCommon/Statistics: Require semicolons after statistics macros (PR #11228 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17801 |
2 years ago |
JitArm64: Optimize cmp (PR #11242 from Sintendo) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17794 |
2 years ago |
VideoBackends:Metal: Headless render support (PR #11247 from tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17792 |
2 years ago |
Add Force Progressive Patch for Egg Mania (PR #11222 from JMC47) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17790 |
2 years ago |
ControllerInterface: Add InputBackend interface. (PR #11193 from jordan-woyak) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17786 |
2 years ago |
JitArm64: Move MMIO handler result before popping stack (PR #11227 from JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17783 |
2 years ago |
Android: Add more game grid sizes for long displays (PR #11237 from t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17781 |
2 years ago |
OGL: fix compute shader labels (PR #11239 from Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17778 |
2 years ago |
Revert "MacUpdater: test that os version check is working" (PR #11241 from shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17776 |
2 years ago |
MacUpdater: test that os version check is working (PR #11234 from shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17774 |
2 years ago |
VideoBackends:Vulkan: Fix 0 size descriptor pools (PR #11238 from K0bin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17772 |
2 years ago |
Translation resources sync with Transifex |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17771 |
2 years ago |
MacUpdater: check os version (PR #11220 from shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17768 |
2 years ago |
Disable "Force Texture Filtering" in Owls of Ga'Hoole (PR #11216 from JMC47) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-17766 |
2 years ago |
windows: Rename: use std::filesystem::rename for posix behavior (PR #11231 from shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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